SRSDK Build System

This document provides a detailed guide on the build system, compilation process, build configurations, and optimization settings for different deployment scenarios.

Build System Overview

The SRSDK uses a modern build system designed for flexibility and ease of use across different development environments.

Build Configuration

The build system supports multiple configuration options:

Debug Configuration

  • Debug Symbols - Full debugging information

  • Optimization Level - Minimal optimization for debugging

  • Assertions - Runtime checks enabled

  • Logging - Verbose logging enabled

Release Configuration

  • Optimization - Maximum performance optimization

  • Size Optimization - Code size reduction

  • Debug Info - Minimal debug information

  • Production Settings - Optimized for deployment

Build Targets

The build system supports various target configurations:

  • Development Targets - For testing and debugging

  • Production Targets - Optimized for deployment

  • Test Targets - Unit and integration testing

  • Documentation Targets - API documentation generation

Compilation Process

The compilation process follows these stages:

  1. Preprocessing - Header file processing and macro expansion

  2. Compilation - Source code to object file conversion

  3. Linking - Object files and libraries linking

  4. Post-processing - Binary optimization and packaging

Build Tools

  • Make System - Primary build orchestration

  • Compiler Toolchain - GCC/ARM Compiler support

  • Linker Scripts - Memory layout configuration

  • Binary Tools - Firmware packaging utilities

Optimization Settings

Various optimization levels and settings for different use cases:

  • Performance Optimization - Speed-focused compilation

  • Size Optimization - Memory-constrained environments

  • Debug Optimization - Development and testing

  • Custom Optimization - Application-specific tuning