SRSDK Build System
This document provides a detailed guide on the build system, compilation process, build configurations, and optimization settings for different deployment scenarios.
Build System Overview
The SRSDK uses a modern build system designed for flexibility and ease of use across different development environments.
Build Configuration
The build system supports multiple configuration options:
Debug Configuration
Debug Symbols - Full debugging information
Optimization Level - Minimal optimization for debugging
Assertions - Runtime checks enabled
Logging - Verbose logging enabled
Release Configuration
Optimization - Maximum performance optimization
Size Optimization - Code size reduction
Debug Info - Minimal debug information
Production Settings - Optimized for deployment
Build Targets
The build system supports various target configurations:
Development Targets - For testing and debugging
Production Targets - Optimized for deployment
Test Targets - Unit and integration testing
Documentation Targets - API documentation generation
Compilation Process
The compilation process follows these stages:
Preprocessing - Header file processing and macro expansion
Compilation - Source code to object file conversion
Linking - Object files and libraries linking
Post-processing - Binary optimization and packaging
Build Tools
Make System - Primary build orchestration
Compiler Toolchain - GCC/ARM Compiler support
Linker Scripts - Memory layout configuration
Binary Tools - Firmware packaging utilities
Optimization Settings
Various optimization levels and settings for different use cases:
Performance Optimization - Speed-focused compilation
Size Optimization - Memory-constrained environments
Debug Optimization - Development and testing
Custom Optimization - Application-specific tuning